Posted by Andrew Trusty
on June 11, 2008
I just got the news that the research paper I wrote from my senior research project was accepted at the Fourth Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-08)! I guess this means I’m a real scientist now. Too bad I’ll be busy starting grad school in Toronto when the conference takes place at Stanford.
The work was a continuation of my involvement in the Cognitive Computing Lab (CCL) at Georgia Tech. Building on my previous experience with the and the CCL’s case based reasoning system, Darmok, and the Stratagus game engine, I developed an offline plan adaptation algorithm under the direction of Santi Ontañón and Ashwin Ram. If you’re interested you can read the full paper – Stochastic Plan Optimization in Real-Time Strategy Games.
Posted by Andrew Trusty
on May 06, 2007
I started working with a new research group in the Cognitive Computing Lab under Ashwin Ram this semester. The project I am working on is concentrated on using Case Based Reasoning techniques to easily develop AI opponents in video games. We are using Wargus, an open-source mod which allows you to play Warcraft 2 using the open-source Stratagus game engine, as the platform for our CBR research.
My contribution to the project was to develop a map classification system for Warcraft 2 maps which would provide additional features for the CBR engine. The system is a joint project between my Pattern Recognition class professor Jim Rehg and the CCL researchers Santi Ontañón and Manish Mehta. It was also a good starter project for getting more familiar with the architecture of their system since I plan on continuing to work with the group for my senior research project.
Continue reading…
Posted by Andrew Trusty
on August 07, 2006
This summer in Barcelona I took the ethics class, Computers & Society, co-taught by Merrick Furst and Irfan Essa. I composed a paper for the class on the importance of copying as a valid form of creation. I argue that the longer and more prohibitive copyrights of modern day harm our culture and creativity by tracing the use of copying in the past. I attempted to provide a new look at the the issue of modern copyright law with respect to past views of copyright.
Copying as Creating – Andrew Trusty (pdf)
Posted by Andrew Trusty
on May 05, 2006
In taking the graduate course, Design of Networked Media, taught by Ian Bogost I completed a term research paper on the issues facing our society as we come to depend more and more on technology and the costs we may be incurring. The process of writing it was an eye-opening experience for me because even though technology is so embedded in my everyday life I don’t often take the time to think about the side effects.
Technology vs Culture – Andrew Trusty (pdf)